Step classes
A step details a particular action or transform that needs to be performed when executing a GraphQL request. Each step is an instance of a specific step class, produced during the planning of a field. Each step may depend on 0 or more other steps, and through these dependencies ultimately form a directed acyclic graph which we refer to as the execution plan. Thus the steps are the building blocks of an execution plan.
A modest range of standard step classes are available for you to use; but when these aren't enough you are encouraged to write your own (or pull down third party step classes from npm or similar).
Step classes extend the ExecutableStep
class, the only required method to
define is execute
, but you may also implement the various lifecycle methods,
or add methods of your own to make it easier for you to write plan
resolvers.
/** XKCD-221 step class @ref https://xkcd.com/221/ */
class GetRandomNumberStep extends ExecutableStep {
execute({ count }) {
return new Array(count).fill(4); // chosen by fair dice roll.
// guaranteed to be random.
}
}
function getRandomNumber() {
return new GetRandomNumberStep();
}
If you add any custom fields or methods to your step classes we recommend that you prefix them with your initials or organization name to avoid naming conflicts occurring.
Don't subclass steps, this will make things very confusing for you. Always
inherit directly from ExecutableStep
.
Step function
By convention, we always define a function that constructs an instance of our
class so we don't see the new
calls or redundant Step
text in our plan
resolver functions.
This function is typically named after the corresponding
step class, but with the first letter in lower case and the Step
suffix
omitted, for example AddStep
would become add
:
function add($a, $b) {
return new AddStep($a, $b);
}
There's multiple reasons for this, a simple one is to make the plan code
easier to read: we won't see the new
calls in our plan resolver functions,
nor the redundant Step
wording, resulting in a higher signal-to-noise ratio.
More importantly, though, is that the small layer of indirection allows us to
do some minor manipulations before handing off to the class constructor, and
makes the APIs more future-proof since we can have the function return
something different in future without having to refactor our plans in the
schema. And remember that this cost is only incurred at planning time (which is
generally cached and can be re-used for similar future requests), and each
field is only planned once, so the overhead of an additional function call is
negligible.
Lifecycle methods
execute
execute(details: ExecutionDetails): PromiseOrDirect<GrafastResultsList>
// These are simplified types
interface ExecutionDetails {
count: number;
values: [...ExecutionValue[]];
indexMap<T>(callback: (i: number) => T): ReadonlyArray<T>;
indexForEach(callback: (i: number) => any): void;
extra: ExecutionExtra;
}
type ExecutionValue<TData> =
| { at(i: number): TData; isBatch: true; entries: ReadonlyArray<TData> }
| { at(i: number): TData; isBatch: false; value: TData };
type GrafastResultsList<T> = ReadonlyArray<PromiseOrDirect<T>>;
execute
is the one method that your step class must define, and it has very
strict rules.
It is passed one argument, the "execution details", which is an object containing:
count
— the size of the batch being processed (and thus the length of the list that must be returned)values
— the "values tuple", an n-tuple (a tuple withn
entries), wheren
is the number of dependencies the step has. Each of the entries in the tuple will be an "execution value" containing the data that relates to the corresponding dependencyindexMap(callback)
- a helper function that builds an array of lengthcount
by callingcallback
for each index in the batch (from0
tocount-1
); equivalent toArray.from({ length: count }, (_, i) => callback(i))
indexForEach(callback)
- a helper function that callscallback
for each index in the batch (from0
tocount-1
) but does not return anythingextra
— currently experimental, use it at your own risk (and see the source for documentation)
An "execution value", dep
, is an object containing the data for a given
dependency. It will either be a "batch" value (dep.isBatch === true
) in which
case dep.entries
will be an array containing count
entries (the order of
which is significant), or it will be a "unary" value (dep.isBatch === false
)
in which case dep.value
will be the common value for this dependency across
all entries in the batch. Either way, dep.at(i)
will return the value for
this dependency corresponding with the i'th entry in the batch (dep.at(i)
is
equivalent to dep.isBatch ? dep.entries[i] : dep.value
).
Execute must return a list (or a promise to a list) of size count
, where the
i'th entry in this list corresponds to the dep.at(i)
value for each dep
in
the "values tuple". The result of execute
may or may not be a promise, and
each entry in the resulting list may or may not be a promise.
If the step has no dependencies then values
will be a 0-tuple (an empty
tuple), but that doesn't mean the batch is empty or has size one, count
may
be any positive integer. It's therefore recommended that you use indexMap
to
generate your results in the vast majority of cases:
return indexMap((i) => 42);
You might wonder why the values
input is a tuple of execution values, rather
than a list of tuples. The reason comes down to efficiency, by using a tuple of
execution values, Grafast only needs to build one new array (the tuple),
and into that array it can insert the results from previously executed steps
unmodified. Were it to provide a list of tuples instead then it would need to
build N+1 new arrays, where N was the number of values being processed, which
can easily be in the thousands.
If you want one of your entries to throw an error, but the others shouldn't,
then an easy way to achieve this is to set the corresponding entry in the
results list to Promise.reject(new Error(...))
. You can do this even if you
don't use promises for any of the other values, and even if your execute
method is not marked as async
. You must not do this if you have marked
your step class with isSyncAndSafe = true
.
Example
In the getting started guide we built an AddStep
step class that adds two
numbers together. It's execute
method looked like this:
execute({ indexMap, values: [aDep, bDep] }) {
return indexMap((i) => {
const a = aDep.at(i);
const b = bDep.at(i);
return a + b;
});
}
Imagine at runtime Grafast needed to execute this operation for three
(count = 3
) pairs of values: [1, 2]
, [3, 4]
and [5, 6]
. The values for
$a
accessible through aDep.get(i)
would be 1
, 3
and 5
; and the values
for $b
accessible through bDep.get(i)
would be 2
, 4
and 6
. The
execute method then returns the same number of results in the same order: [3,
7, 11]
.
stream
This method is optional.
stream(details: StreamDetails): PromiseOrDirect<GrafastResultStreamList>
interface StreamDetails extends ExecutionDetails {
streamOptions: {
initialCount: number;
};
}
type GrafastResultStreamList<T> = ReadonlyArray<
PromiseOrDirect<AsyncIterable<PromiseOrDirect<T>> | null>
>;
TODO: document stream. (It's like execute, except it returns a list of async iterators.)
deduplicate
This method is optional.
deduplicate(
peers: readonly ExecutableStep[]
): readonly ExecutableStep[]
After a field has been fully planned, Grafast will call this method on each new step when more than one step exists in the draft execution plan with the same step class and the same dependencies. These "peers" (including the step itself) will be passed in to the deduplicate method, and this method should return the list of the peers that are equivalent (or could cheaply be made equivalent) to the current step.
To cause your step class to never be deduplicated, either don't implement this
method or simply return [];
.
You should not mutate your peers or yourself during this method, instead use
the deduplicatedWith
method to apply side-effects.
deduplicatedWith
This method is optional.
deduplicatedWith(
replacement: ExecutableStep
): void
If Grafast determines that this specific step instance should be replaced
by one of its peers (thanks to the results from deduplicate
above), Grafast will call deduplicatedWith
on the step that is being replaced, passing the
step that it is being replaced with as the first argument. This gives your step
a chance to pass any information to the peer that may be necessary to make the
peers equivalent.
It's rare to need this functionality, so let's work through a hypothetical.
Imagine step $select1
represents the SQL query SELECT id, name FROM users
and step $select2
represents SELECT id, avatar_url FROM users
.
Lets further imagine that we've optimised our SQL handling step classes such
that both $select1
and $select2
return [$select1, $select2]
from their
deduplicate
method (because they can "cheaply" be made equivalent).
Assuming Grafast chooses to keep $select1
and
"deduplicate" (get rid of) $select2
, Grafast would then call
$select2.deduplicateWith($select1)
. This would give $select2
a chance to
inform $select1
that in order to be completely equivalent, it must also
select avatar_url
.
In this scenario, at the end of deduplication, only $select1
would remain and
it would represent the SQL query SELECT id, name, avatar_url FROM users
.
optimize
This method is optional.
optimize(
options: { stream: StepStreamOptions | null }
): ExecutableStep
This method is called on each step during the optimize lifecycle event. It
gives the step a chance to request that its ancestors do additional work,
and/or replace itself with another step (new or old). If it does not want
to be replaced, it can simply return itself: return this;
.
This one method unlocks a significant proportion of Grafast's efficiency improvements. Here are some common use cases that it can be used for:
Optimize: inlining
optimize
is often useful for "inlining" the requirements of this step into an
ancestor and then (optionally) replacing itself with a simple access
or
remapKeys
step. This reduces the number of asynchronous tasks the request
needs to execute and can enable significantly more efficient data fetching.
Optimize: planning-time only steps
Another use case for optimize
is to make planning-time only steps "evaporate"
by replacing them with their parent or a different step.
The loadMany
step represents each record via a LoadedRecordStep
instance
which can be used to .get(attr)
a named attribute. This reference is then
stored, and at optimize time the LoadedRecordStep
can tell the LoadStep
to
request this attribute (so that the loadMany
callback doesn't need to do the
equivalent of SELECT *
- it can be more selective). However, since
LoadedRecordStep
has no run-time behavior (only planning-time behavior) it
can simply replace itself during optimize
with its parent step (typically an
__ItemStep
).
The built-in each
step uses optimize
to replace itself with the underlying
list where possible.
Optimize: simplification
Another use case is simplification.
For example the step representing access(access(access($a, 'b'), 'c'), 'd')
could be simplified down to just access($a, ['b', 'c', 'd'])
, reducing the
number of steps in the operation plan.
Similarly first(list([$a, $b]))
can be simplified to just $a
.
finalize
This method is optional.
finalize(): void
This method is called on each step during the finalize lifecycle event. It gives each step a chance to prepare for execution, doing anything that needs to be done just once. A step that deals with a database might precompile its SQL, a step that transforms an object might build an optimized function to do so, there are so many other actions that this step can be used for.
It is critical that the step calls super.finalize()
at the end of the
finalize()
step:
finalize() {
// ... your code here ...
super.finalize();
}
Importantly during this step the step should only worry about its own concerns
and should not attempt to communicate with its ancestors or descendents - they
may not be the steps that it remembers as they may have been switched out
during optimize
! If the step needs to communicate with its ancestors it
should use the optimize
method to do so.
Custom methods and conventions
Your step may implement any additional methods that it needs; however certain methods
have special meaning. For example, if your step represents an object then it should
implement the .get(key)
method; and if the step represents an array/list then it
should implement the .at(index)
method.
These conventions are still evolving, and more may be added as common usage patterns are detected. Some likely candidates for future reserved methods include: import, export, defer, filter, order and merge. To avoid conflicts with built in and future methods, consider using a prefix when naming custom methods.
Functions that have special meanings/expectations can be found below:
at
Implement .at()
if your step represents a list or an array. It should accept a single argument, an
integer, which represents the index within the list-like value which should be accessed.
Usage:
import { access } from "grafast";
class MyListStep extends ExecutableStep {
// ...
at(index) {
// Your step may implement a more optimized solution here.
return access(this, index);
}
}
If your step implements .at()
, make sure it meets the expectations:
ie it correctly accepts a single argument an integer.
Grafast relies on this assumption; unanticipated behaviours may result
from steps which don't adhere to these expectations.
get
Implement .get()
if your step represents an object. It should accept a single argument, a
string, which represents an attribute to access an object-like value.
import { access } from "grafast";
class MyObjectStep extends ExecutableStep {
// ...
get(key) {
// Your step may implement a more optimized solution here.
return access(this, key);
}
}
If your step implements .get()
, make sure it meets the expectations:
i.e. it correctly accepts a single argument of a string.
Grafast relies on this assumption; unanticipated behaviours may result
from steps which don't adhere to these expectations.
Built in methods
Your custom step class will have access to all the built-in methods that come
as part of ExecutableStep
.
addDependency
When your step requires another step's value in order to execute (which is the
case for the majority of steps!) it must add a dependency via the
this.addDependency($otherStep)
method. This method will return a number,
which is the index in the execute
values tuple that represents this step.
It's common to do this in the constructor, but it can be done at other stages too, for example during the optimize phase a step's descendent might ask it to do additional work, and that work might depend on another step.
In the getting started guide we saw the constructor for the AddStep
step
class added two dependencies:
class AddStep extends ExecutableStep {
constructor($a, $b) {
super();
this.addDependency($a); // Returns 0
this.addDependency($b); // Returns 1
}
You must never store a reference to another step directly (or indirectly) in your step class. Steps come and go at quite a rate during planning - being removed due to deduplicate, optimize, or tree shaking lifecycle events. Referring to a step that no longer exists is likely to make your program have very unexpected behaviors and/or crash.
In the exceedingly unlikely event that you need to reference another step but it
is not a dependency, use its id
─ you can then look up the step associated
with that id
at a later time; if it exists it may be different to the step you
remember, but it should serve the same purpose. However, it may have been
deleted due to tree shaking - if this causes a problem, then maybe that step
should have been a dependency after all?
addUnaryDependency
Sometimes you'll want to ensure that one or more of the steps your step class
depends on will have exactly one value at runtime; to do so, you can use
this.addUnaryDependency($step)
rather than this.addDependency($step)
. This
asserts that the given dependency is a unary step (a regular step which the
system has determined will always represent exactly one value) and is primarily
useful when a parameter to a remote service request needs to be the same for
all entries in the batch; typically this will be the case for ordering,
pagination and access control.
this.addUnaryDependency($step)
will raise an error during planning if the
given $step
is not unary, so you should be very careful using it. If in
doubt, use this.addDependency($step)
instead.
The system steps which represent request–level data (e.g. context, variable and argument values) are always unary steps, and Grafast will automatically determine which other steps are also unary steps.
It's generally intended for addUnaryDependency
to be used for arguments and
their derivatives; it can also be used with context
-derived values, but there
is complexity when it comes to mutations since context
is mutable (whereas
input values are not).
getDep
Pass in the number of the dependency (0
for the first dependency, 1
for the
second, and so on) and Grafast will return the corresponding step. This should
only be used before or during the optimize
phase.
For example in the AddStep
example above we might have:
const $a = this.getDep(0);
const $b = this.getDep(1);
getDepDeep
EXPERIMENTAL
Like getDep
, but skips over __ItemStep
and similar built-in intermediary
steps to try and get to the original source. Typically useful if you have a
step representing an entry from a collection (e.g. a database "row") and you
want to get the step representing the entire collection (e.g. a database
SELECT
statement).
toString
Pretty formatting for the step.
console.log("$a = " + $a.toString());
toStringMeta
You may override this to add additional data to the toString
method (the data
that would occur between the triangular brackets).
Other properties
id
Every step is assigned a unique id by Grafast. This id may be a string, number, or symbol - treat it as opaque.
Currently this value is a number
, but Grafast may change it to be a string or
symbol in a minor release so you should not rely on its data type. You may,
however, rely on String(id)
being unique across an operation plan.
hasSideEffects
Set this true if the step has side effects (i.e. causes a mutation) - if this is true then Grafast will not remove this step during tree shaking, and will ensure that the step is executed even if it doesn't appear to be used in any output.
isSyncAndSafe
This is a very dangerous optimization, only use it if you're 100% sure you know what you are doing!
Setting this true is a performance optimization, but it comes with strong rules; we do not test you comply with these rules (as that would undo the performance gains) but should you break them the behaviour is undefined (and, basically, the schema may no longer be GraphQL compliant).
Do not set this true unless the following hold:
- The
execute
method must be a regular (not async) function - The
execute
method must NEVER return a promise - The values within the list returned from
execute
must NEVER include promises - The result of calling
execute
should not differ after astep.hasSideEffects
has executed (i.e. it should be pure, only dependent on its deps and use no external state)
It's acceptable for the execute
method to throw if it needs to.
This optimisation applies to the majority of the built in plans and allows the engine to execute without needing to resolve any promises which saves precious event-loop ticks.
isOptimized
This is set true
after the step has been optimized.
allowMultipleOptimizations
Set this true if your plan's optimize method can be called a second time.
In this situation it's likely that your dependencies (or their dependencies)
will not be what you expect them to be (e.g. a PgSelectSingleStep
might
become an AccessStep
due to having been optimized). This, and the fact
that it's rarely needed, is why it's not enabled by default.
metaKey
EXPERIMENTAL
You may optionally set this to indicate a key to use for which meta
object to
be passed in to execute
(typically used for caching). To make it unique to
the instance of your step, in the constructor after calling super()
, set it
as this.metaKey = this.id;
. If you want to share the same meta
object
between all steps of a given class, that class may set metaKey
to be the name
of the class. You can even set it to a shared value between multiple step
classes (a "family" of step classes) should that make sense. By default no
metaKey
is set, and your class will therefore have no meta
object.
The loadMany
and loadOne
standard steps make use of this key to optimize
value caching, you may want to look at them for more inspiration.